| 2026-11-06 17:10:05.510 · INFO · htb-control · automation |
| 领取前游戏状态 · not_running | data: {"game_state":"not_running","allow_login_create":true,"capability":"automation_create_role_v1"} › |
| 2026-11-06 17:10:05.359 · INFO · htb-control · automation |
| 电量=87% · 充电=true · 停止充电成功(当前 87%):/sys/class/power_supply/battery/input_suspend=1 /system/bin/sh: can't create /sys/class/power_supply/dc/input_suspend: Permission denied › |
| 2026-11-06 17:10:05.359 · INFO · htb-control · automation |
| 后台任务 · idle;继续领取后续任务 › |
| 2026-11-06 17:10:05.264 · INFO · htb-control · automation |
| 领取前游戏状态 · not_running | data: {"game_state":"not_running","allow_login_create":true,"capability":"automation_create_role_v1"} › |
| 2026-11-06 17:10:05.134 · INFO · htb-control · automation |
| 普通战斗:等待宝宝攻击结算 › |
| 2026-11-06 17:10:05.133 · INFO · htb-control · automation |
| 普通战斗:等待宝宝攻击结算 | data: {"kind":"WAIT","action_id":"newbie\/generic_battle#281","argument":"","secondary_argument":""} › |
| 2026-11-06 17:10:04.784 · INFO · htb-control · automation |
| 本地任务状态已同步 | data: {"local_task":{"active":true,"key":"newbie","name":"新手流程","status":"running","detail":"角色推荐加点:选择首个默认推荐方案"}} › |
| 2026-11-06 17:10:04.447 · INFO · htb-control · automation |
| 角色推荐加点:选择首个默认推荐方案 › |
| 2026-11-06 17:10:04.446 · INFO · htb-control · automation |
| 角色推荐加点:选择首个默认推荐方案 | data: {"kind":"SELECT_ROLE_RECOMMENDED_PLAN","action_id":"newbie\/recommended_points#56","argument":"","secondary_argument":""} › |
| 2026-11-06 17:10:04.436 · INFO · htb-control · automation |
| guild_green_dragon=待领取青龙堂任务 › |
| 2026-11-06 17:10:04.434 · INFO · htb-control · automation |
| guild_merchant=待领取白虎堂跑商 › |
| 2026-11-06 17:10:04.197 · INFO · htb-control · automation |
| Frida JS heartbeat | data: {"sequence":1028,"js_time_ms":1793956203865,"active_request":null} › |
| 2026-11-06 17:10:04.163 · INFO · htb-control · automation |
| 普通战斗:等待宝宝攻击结算 › |
| 2026-11-06 17:10:04.162 · INFO · htb-control · automation |
| 普通战斗:等待宝宝攻击结算 | data: {"kind":"WAIT","action_id":"newbie\/generic_battle#281","argument":"","secondary_argument":""} › |
| 2026-11-06 17:10:04.140 · INFO · htb-control · automation |
| immediate_confirmed | data: {"action":"battle_target","target_kind":"enemy","target":{"id":9,"name":"大海龟·爆炸","allied":0,"kind":"enemy"},"status":"confirmed","accepted":true,"before":{"round":2,"actor_id":2,"phase":"summon","command_visible":true,"order_invalid":false,"target_selection":true,"magic_visible":false,"item_visible":false,"auto_active":false},"after":{"round":2,"actor_id":-1,"phase":"resolving","command_visible":false,"order_invalid":false,"target_selection":false,"magic_visible":false,"item_visible":false,"auto_active":false},"attempt":0,"max_retries":3} › |
| 2026-11-06 17:10:03.995 · INFO · htb-control · automation |
| 电量=87% · 充电=true · 停止充电成功(当前 87%):/sys/class/power_supply/battery/input_suspend=1 /system/bin/sh: can't create /sys/class/power_supply/dc/input_suspend: Permission denied › |
| 2026-11-06 17:10:03.872 · INFO · htb-control · automation |
| 本地任务状态已同步 | data: {"local_task":{"active":true,"key":"newbie","name":"新手流程","status":"running","detail":"宝宝战斗设置:普通攻击"}} › |
| 2026-11-06 17:10:03.862 · INFO · htb-control · automation |
| 宝宝优先攻击带“爆炸”的敌方“大海龟·爆炸”(ID 9,阵位 6,气血 不可读) › |
| 2026-11-06 17:10:03.862 · INFO · htb-control · automation |
| 宝宝优先攻击带“爆炸”的敌方“大海龟·爆炸”(ID 9,阵位 6,气血 不可读) | data: {"kind":"BATTLE_SELECT_TARGET","action_id":"newbie\/generic_battle#281","argument":"大海龟·爆炸","secondary_argument":"9"} › |
| 2026-11-06 17:10:03.846 · INFO · htb-control · automation |
| response_snapshot_confirmed | data: {"action":"battle_attack","panel":"DlgSummon","actor_id":2,"status":"pending_confirmation","accepted":false,"before":{"round":2,"actor_id":2,"phase":"summon","command_visible":true,"order_invalid":false,"target_selection":false,"magic_visible":false,"item_visible":false,"auto_active":false},"after":{"round":2,"actor_id":2,"phase":"summon","command_visible":true,"order_invalid":false,"target_selection":true,"magic_visible":false,"item_visible":false,"auto_active":false},"attempt":0,"max_retries":3} › |