| 2026-08-26 11:27:54.405 · INFO · htb-control · automation |
| response_snapshot_confirmed | data: {"action":"battle_attack","panel":"DlgSummon","actor_id":2,"status":"pending_confirmation","accepted":false,"before":{"round":1,"actor_id":2,"phase":"summon","command_visible":true,"order_invalid":false,"target_selection":false,"magic_visible":false,"item_visible":false,"auto_active":false},"after":{"round":1,"actor_id":2,"phase":"summon","command_visible":true,"order_invalid":false,"target_selection":true,"magic_visible":false,"item_visible":false,"auto_active":false},"attempt":0,"max_retries":3} › |
| 2026-08-26 11:27:54.042 · INFO · htb-control · automation |
| 宝宝战斗设置:普通攻击 › |
| 2026-08-26 11:27:53.636 · INFO · htb-control · automation |
| 宝宝战斗设置:普通攻击 · 等待角色/宝宝 400ms 操作间隔 › |
| 2026-08-26 11:27:53.635 · INFO · htb-control · automation |
| 宝宝战斗设置:普通攻击 | data: {"kind":"BATTLE_ATTACK","action_id":"newbie\/generic_battle#148","argument":"","secondary_argument":""} › |
| 2026-08-26 11:27:53.607 · INFO · htb-control · automation |
| immediate_confirmed | data: {"action":"battle_target","target_kind":"enemy","target":{"id":4,"name":"妖风傀儡","allied":0,"kind":"enemy"},"status":"confirmed","accepted":true,"before":{"round":1,"actor_id":1,"phase":"role","command_visible":false,"order_invalid":false,"target_selection":true,"magic_visible":true,"item_visible":false,"auto_active":false},"after":{"round":1,"actor_id":2,"phase":"summon","command_visible":true,"order_invalid":false,"target_selection":false,"magic_visible":false,"item_visible":false,"auto_active":false},"attempt":0,"max_retries":3} › |
| 2026-08-26 11:27:53.510 · INFO · htb-control · automation |
| 普通战斗:等待宝宝攻击结算 › |
| 2026-08-26 11:27:53.509 · INFO · htb-control · automation |
| 普通战斗:等待宝宝攻击结算 | data: {"kind":"WAIT","action_id":"newbie\/generic_battle#14","argument":"","secondary_argument":""} › |
| 2026-08-26 11:27:53.445 · INFO · htb-control · automation |
| 地图路线:飞行段已完成,末段交给精确任务目标;客户端 2.6.0 Python maptrace 将按 BestMapini/TelePoints 前往“沉船” › |
| 2026-08-26 11:27:53.443 · INFO · htb-control · automation |
| 地图路线:飞行段已完成,末段交给精确任务目标;客户端 2.6.0 Python maptrace 将按 BestMapini/TelePoints 前往“沉船” | data: {"kind":"WAIT","action_id":"newbie\/map_navigation#111","argument":"","secondary_argument":""} › |
| 2026-08-26 11:27:53.344 · INFO · htb-control · automation |
| 角色“横扫千军”在妖风战中优先攻击傀儡“妖风傀儡”(ID 4,气血不可读) › |
| 2026-08-26 11:27:53.343 · INFO · htb-control · automation |
| 角色“横扫千军”在妖风战中优先攻击傀儡“妖风傀儡”(ID 4,气血不可读) | data: {"kind":"BATTLE_SELECT_TARGET","action_id":"newbie\/generic_battle#148","argument":"妖风傀儡","secondary_argument":"4"} › |
| 2026-08-26 11:27:53.331 · INFO · htb-control · automation |
| immediate_confirmed | data: {"action":"battle_select_magic","slot":2,"id":1091,"name":"横扫千军","message_id":12,"status":"confirmed","accepted":true,"before":{"round":1,"actor_id":1,"phase":"role","command_visible":false,"order_invalid":false,"target_selection":false,"magic_visible":true,"item_visible":false,"auto_active":false},"after":{"round":1,"actor_id":1,"phase":"role","command_visible":false,"order_invalid":false,"target_selection":true,"magic_visible":true,"item_visible":false,"auto_active":false},"attempt":0,"max_retries":3} › |
| 2026-08-26 11:27:53.296 · INFO · htb-control · automation |
| 普通战斗第 2 回合开始,等待 1 秒后操作 › |
| 2026-08-26 11:27:53.295 · INFO · htb-control · automation |
| 普通战斗第 2 回合开始,等待 1 秒后操作 | data: {"kind":"DELAY","action_id":"newbie\/generic_battle#150","argument":"1000","secondary_argument":""} › |
| 2026-08-26 11:27:53.290 · INFO · htb-control · automation |
| scene_grind=丝绸之路东侧 · 巫医场次 0/10 · 战斗回合 2 › |
| 2026-08-26 11:27:53.280 · INFO · htb-control · automation |
| red_dust=等级 28 · 商人的鬼魂 · 战斗回合 2 › |
| 2026-08-26 11:27:53.278 · INFO · htb-control · automation |
| plot=商人的鬼魂 · 战斗回合 2 › |
| 2026-08-26 11:27:53.275 · INFO · htb-control · automation |
| adventure=商人的鬼魂 · 战斗回合 2 › |
| 2026-08-26 11:27:53.274 · INFO · htb-control · automation |
| newbie=等级 28 · 商人的鬼魂 · 战斗回合 2 › |
| 2026-08-26 11:27:53.247 · INFO · cbg-trade · test |
| [subcheck.go:317] moved 951 items to history table › |