| 2026-10-24 22:10:04.248 · INFO · htb-control · automation |
| plot=新手主线_长安城奇遇 › |
| 2026-10-24 22:10:04.247 · INFO · htb-control · automation |
| adventure=新手主线_长安城奇遇 › |
| 2026-10-24 22:10:04.246 · INFO · htb-control · automation |
| newbie=等级 29 · 新手主线_长安城奇遇 › |
| 2026-10-24 22:10:03.973 · INFO · htb-control · automation |
| 普通战斗:等待角色指令阶段 › |
| 2026-10-24 22:10:03.972 · INFO · htb-control · automation |
| 普通战斗:等待角色指令阶段 | data: {"kind":"WAIT","action_id":"newbie\/generic_battle#6","argument":"","secondary_argument":""} › |
| 2026-10-24 22:10:03.915 · INFO · htb-control · automation |
| 宝宝战斗设置:普通攻击 · 等待角色/宝宝 400ms 操作间隔 › |
| 2026-10-24 22:10:03.913 · INFO · htb-control · automation |
| 宝宝战斗设置:普通攻击 | data: {"kind":"BATTLE_ATTACK","action_id":"newbie\/generic_battle#155","argument":"","secondary_argument":""} › |
| 2026-10-24 22:10:03.897 · INFO · htb-control · automation |
| 电量=87% · 充电=true · 停止充电成功(当前 87%):/sys/class/power_supply/battery/input_suspend=1 /system/bin/sh: can't create /sys/class/power_supply/dc/input_suspend: Permission denied › |
| 2026-10-24 22:10:03.888 · INFO · htb-control · automation |
| immediate_confirmed | data: {"action":"battle_target","target_kind":"enemy","target":{"id":5,"name":"妖风傀儡","allied":0,"kind":"enemy"},"status":"confirmed","accepted":true,"before":{"round":3,"actor_id":1,"phase":"role","command_visible":false,"order_invalid":false,"target_selection":true,"magic_visible":true,"item_visible":false,"auto_active":false},"after":{"round":3,"actor_id":2,"phase":"summon","command_visible":true,"order_invalid":false,"target_selection":false,"magic_visible":false,"item_visible":false,"auto_active":false},"attempt":0,"max_retries":3} › |
| 2026-10-24 22:10:03.616 · INFO · htb-control · automation |
| 角色“横扫千军”在妖风战中优先攻击傀儡“妖风傀儡”(ID 5,气血不可读) › |
| 2026-10-24 22:10:03.615 · INFO · htb-control · automation |
| 角色“横扫千军”在妖风战中优先攻击傀儡“妖风傀儡”(ID 5,气血不可读) | data: {"kind":"BATTLE_SELECT_TARGET","action_id":"newbie\/generic_battle#155","argument":"妖风傀儡","secondary_argument":"5"} › |
| 2026-10-24 22:10:03.600 · INFO · htb-control · automation |
| immediate_confirmed | data: {"action":"battle_select_magic","slot":2,"id":1091,"name":"横扫千军","message_id":12,"status":"confirmed","accepted":true,"before":{"round":3,"actor_id":1,"phase":"role","command_visible":false,"order_invalid":false,"target_selection":false,"magic_visible":true,"item_visible":false,"auto_active":false},"after":{"round":3,"actor_id":1,"phase":"role","command_visible":false,"order_invalid":false,"target_selection":true,"magic_visible":true,"item_visible":false,"auto_active":false},"attempt":0,"max_retries":3} › |
| 2026-10-24 22:10:03.332 · INFO · htb-control · automation |
| 选择门派主攻技能“横扫千军” › |
| 2026-10-24 22:10:03.331 · INFO · htb-control · automation |
| 选择门派主攻技能“横扫千军” | data: {"kind":"BATTLE_SELECT_MAGIC","action_id":"newbie\/generic_battle#155","argument":"横扫千军","secondary_argument":""} › |
| 2026-10-24 22:10:03.325 · INFO · htb-control · automation |
| 右侧任务状态已更新,准备下一节点 › |
| 2026-10-24 22:10:03.324 · INFO · htb-control · automation |
| 右侧任务状态已更新,准备下一节点 | data: {"kind":"WAIT","action_id":"newbie\/task_navigation#90","argument":"","secondary_argument":""} › |
| 2026-10-24 22:10:03.318 · INFO · htb-control · automation |
| response_snapshot_confirmed | data: {"action":"battle_magic","panel":"Dlgwar","actor_id":1,"status":"pending_confirmation","accepted":false,"before":{"round":3,"actor_id":1,"phase":"role","command_visible":true,"order_invalid":false,"target_selection":false,"magic_visible":false,"item_visible":false,"auto_active":false},"after":{"round":3,"actor_id":1,"phase":"role","command_visible":false,"order_invalid":false,"target_selection":false,"magic_visible":true,"item_visible":false,"auto_active":false},"attempt":0,"max_retries":3} › |
| 2026-10-24 22:10:03.314 · INFO · htb-control · automation |
| yangyang_dungeon=最终战 › |
| 2026-10-24 22:10:02.931 · INFO · htb-control · automation |
| Frida JS heartbeat | data: {"sequence":2,"js_time_ms":1792851002759,"active_request":null} › |
| 2026-10-24 22:10:02.927 · INFO · htb-control · automation |
| 普通战斗:等待角色指令阶段 › |